*** Update 2017. In the last year I’ve been writing about what concerns me politically, about issues involved in American wars in Libya, Syria, and Ukraine. Before that, this blog was a place for my technical interests in digital modeling and drawing, and the interplay between those involved in the act of thinking itself. ***

I write about things that haven’t been done before. But on the other hand, and in important ways, the ideas in this blog very much have been done before. I look at two very common things that exist in our industry: drawings and models. But instead of looking at them in the usual way, that is, in the received way with which we normally receive any common knowledge, where our understanding is thoroughly diluted by familiarity and convention, instead, I look for functional understanding. I try to figure out in a more elementary way, what drawing, and modeling, are, functionally. This can be refreshing. It leads to new ideas, new ways of putting “drawing” and “modeling” together, and many new possibilities.

Models are widening. Drawings are narrowing, focusing. Drawing is the act, within a wide environment, of narrowing in support of understanding. Once you recognize this, then you can imagine myriad new ways of expressing narrowing… in, within, digital environments. And you can imagine the effect this will have on those environments, making them far more useful and intelligible than they are today.

The door is kicked wide open for innovation in media itself. We can imagine the future of media. See: https://dagsljus.wordpress.com/2015/12/01/the-future-of-media/

I hope you enjoy the blog!  https://dagsljus.wordpress.com 

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I’m available (for hire, partner, startup), searching for where, how, and with whom to work together to make this happen.  Contact me. Let’s create the future of media.

about rob snyder: I conceived of and brought the idea of displaying construction drawings in-situ automatically within models (using drawings as a focusing, sense-making device/technique within digital modeling environments), to a CAD development company (Bentley Systems), and participated in the design of the concept’s development and implementation in commercial software (MicroStation). This was introduced, as the so-called “hypermodeling” concept, in the CAD software, MicroStation, in 2012.

This of  course only just barely opens the door (but at least finds the door) to new possibilities. Taking the act and technique of narrowing focus, as it is expressed through conventional technique  (like drawing), and learning from this, and then recognizing the possibility of expressing new methods of narrowing focus, and doing so in-situ WITHIN multi-media information environments (rather than just abstracted from them), points a way forward to the future of media itself, a future built on a recognition of the twin needs: the wide environment and the narrow graspable abstraction making sense of it, and the expression of both of those intertwined within the same space. This fusion may amplify the interplay between wide and narrow, between world and focus, between model and “drawing”, an interplay that seems at or near the root of human understanding.

If such media environments do become well developed (this is a field ripe for innovation and commercialization) and are well exercised with human interaction, then they are likely to be rich with cross data type correlations that are not easily discovered otherwise. So these environments could become interesting and fertile ground for cognitive systems (human or machine) parsing them for whatever purpose.

Your Models are Fuzzy

Two Progressions in Constant interplay 

Some of the early beginnings, just cracking the door open:


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